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Resident evil 3 weapons
Resident evil 3 weapons











resident evil 3 weapons

The Assault Rifle is nice and quick - but I feel like Carlos' loadout is a little boring. I feel bad wasting the ammo on zombies, Pale Heads, or Hunters. Too bad you get it so late in the game and can only really waste Nemesis in his last two forms with it. But I am actively trying to use them through the game until they are gone to get the right amount of Grenade Launcher kills. The Mine Rounds are annoying because they're just a gimmick for a boss fight. It operates a little slowly, but that is typical. I got the Shotgun Achievements well before any of the others. Having 6 shells in it is such a necessity. The shotgun is SUPER good after you get the upgrades. When is the right time to get him to drop the Moderator? Maybe I am killing him too quickly? I can't get Nemesis to drop the second drop even on Assisted. Is the Burst Mode Handgun the same as the upgraded version of the regular one? What are the differences?Ģ. However, I have two questions about the hand gun:ġ. That Red Dot Sight is super relevant for a guy like me. The handgun handles beautifully - I like having to get the upgrades for it to be even more effective. After finishing the game a fourth time (normal and assisted for you Nightmare weirdos haha) - I think I am ready to discuss the games weapons.













Resident evil 3 weapons